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# Date Author Comment
ddf52a47 07/14/2017 12:30 PM Patrick Plitzner

ref #6762 Add context menu to CharacterEditor

  • also add new interface for e4 parts that contain a viewer that provides selection
f29d4804 07/10/2017 03:37 PM Patrick Plitzner

fix #6785 Enable multiple opening of the same part

4a5069f1 07/07/2017 04:31 PM Patrick Plitzner

Revert "ref #6568 Replace e3 perspective switcher with e4 alternative"

This reverts commit 92ff410d0000b0d2ddf317a41738b218a5f6a33c.

92ff410d 07/07/2017 03:09 PM Patrick Plitzner

ref #6568 Replace e3 perspective switcher with e4 alternative

12257a98 06/28/2017 10:28 AM Patrick Plitzner

ref #6596 Keep track of active "editor"

  • Add IE4SavablePart to E4 parts that can be saved
  • SaveHandler will recurse through selection providing parts to find savable parts that can be saved
ea1b3d44 06/28/2017 10:28 AM Patrick Plitzner

ref #6596 Add new utility class WorkbenchUtility in workbench plugin

  • move getE4WrappedPart() method to that class
da07b5ae 06/28/2017 10:28 AM Patrick Plitzner

ref #6596 Implement framework for accessing the selection providing part

  • All AbstractCdmViewparts now keep track of the part that has provided the last selection. This is necessary during e4 migration to simulate the e3 behavior having IViewParts that edit object of IEditorParts...
a998e6a0 06/27/2017 02:32 PM Patrick Plitzner

ref #6596 Replace CTRL+S keybinding with our own binding

  • this is done via model processors
  • this allows to use our SaveHandler to handle all save events
245119a0 06/27/2017 02:32 PM Patrick Plitzner

ref #6596 Enable "Save" icon when specimen editor is dirty

bd04ac7c 06/01/2017 08:35 AM Patrick Plitzner

ref #6596 Add SaveHandler for specimen editor

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