feature request #8121
Allow selecting structural/property modifiers when creating a character
Start date:
02/22/2019
Due date:
% Done:
100%
Severity:
normal
Description
When creating a character from a structure and a property the user can select from a predefined list of available modifiers.
This should be done in the details view of the CharacterEditor.
Characters with the same structure and property but with different properties will be handled individually, e.g. they will be edited in separate columns in the matrix editor
remaining issues:
- handle property modifiers in extra ticket -> #8208
Related issues
Associated revisions
ref #8121 Add structural modifier element to character detail element
History
#1 Updated by Patrick Plitzner almost 2 years ago
- Related to feature request #8120: Add structural and property modifiers added
#2 Updated by Patrick Plitzner almost 2 years ago
- Related to feature request #8122: Implement selection of modifier vocabulary for structures and properties added
#3 Updated by Andreas Müller almost 2 years ago
- Target version changed from Unassigned CDM tickets to Release 5.6
#4 Updated by Patrick Plitzner almost 2 years ago
- Priority changed from New to Highest
#5 Updated by Patrick Plitzner almost 2 years ago
- Status changed from New to In Progress
- % Done changed from 0 to 30
#6 Updated by Patrick Plitzner almost 2 years ago
- Description updated (diff)
- Status changed from In Progress to Resolved
- % Done changed from 30 to 50
#7 Updated by Patrick Plitzner almost 2 years ago
- Description updated (diff)
#8 Updated by Patrick Plitzner almost 2 years ago
- Status changed from Resolved to Closed
- % Done changed from 50 to 100
Closing this ticket because it is implemented but still experimental.